You are viewing a read-only archive of the Blogs.Harvard network. Learn more.

Systems, Process, Art, and the Social – 2/4

ø

How do we get from wartime simulators to contemporary architectural algorithms and interactivity? What does the weather have to do with philosophies of reception in contemporary art? When does an architecture pavilion become a recursive semiotic universe? Scholars, artists, and designers look at the aesthetic and programmatic impact of ideas that at first appeared to have nothing to do with art, and that may have had their most intense articulation (if not their origin) at MIT during and after the war: systems and cybernetics (Norbert Weiner, Jay Forrester), but also computer language design (Muriel Cooper), process-driven urbanism (Gyorgy Kepes and Kevin Lynch), and computer-driven visualization of data and embodied interfaces (the Media Lab).

via Systems, Process, Art, and the Social – Arts at MIT.

Comments are closed.

Log in