Jeff Hermes, director of the Digital Media Law Project and Online Media Legal Network for Harvard’s Berkman Center for Internet and Society, pointed to gold farming, a practice by which MMO players — often in developing countries — spend hours harvesting in-game virtual currency to sell through a secondary online market to wealthier players who’d rather not spend the time, as an example of such a potentially elicit activity.
via NSA’s virtual waste of time? Spying in ‘World of Warcraft’ is harder than you think – NBC News.com.