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{ Category Archives } pedagogy: Multimedia

Berkman Question Tool now available on Sourceforge

The Berkman Center for Internet & Society developed, a few years ago, the Question Tool — an organized backchannel for conferences and classes that allows participants to submit, answer, and vote on questions. It’s an effective way to keep feedback focused, direct speakers to audience interests, and potentially prevent the mic from being hijacked by […]

Dred Scott reanactment, final cut

The Dred Scott reanactment machinima that Charlie Nesson envisioned debuted at last week’s Internet & Society conference: Dred Scott’s Second Life Bernhard Drax did a tremendous job filming, scoring, and editing together this clip. AudioCaseFiles supplied outstanding voice talent. Charlie’s vision for this project was to do for legal text what graphic novels did for […]

MiT / Popular Culture and Learning Environments

Tuula Nousiainen, Child-Centered Design of Game-Based Learning Environments : Example of why important “You get to say your own opinions and be active in these things.” Multidisciplinary perspectives: Pedagogical principles / Design of Technology / Game Content (overlapping between the two) Educational sciences (child-centered pedagogy) + Human-Computer Interaction (user-centered design) + Game design (player-centered design) […]

MiT / Games and Play

Benjamin J Robertson, Architecture and Control: “Natural” Constraints on Cultural Production in the Networked Society — Not sure what this has to do with Games and Play, but the basic idea appears to be a modification of Lessig’s “Code is Law”: natural law as constraining materialist (or in Lessig’s case, code) law. *** Dan Roy, […]

Media in Transition / Modes of Learning call session

I’m here at the Media in Transition conference at MIT. What follows will be my unfiltered notes from these events. 9:00-10:300 Session: “Modes of Learning” *** Storytelling as a Method for Teaching Research Methods Storytelling to convey complex ideas in non-complex way? Why? Entertaining. Benefits? Break ice Memorable Does not replace analytical thinking *** Remixing […]