{"id":24,"date":"2008-04-07T16:28:30","date_gmt":"2008-04-07T21:28:30","guid":{"rendered":"http:\/\/blogs.law.harvard.edu\/games\/2008\/04\/07\/persepolis-for-xbox-360\/"},"modified":"2013-09-26T14:49:49","modified_gmt":"2013-09-26T19:49:49","slug":"persepolis-for-xbox-360","status":"publish","type":"post","link":"https:\/\/archive.blogs.harvard.edu\/games\/2008\/04\/07\/persepolis-for-xbox-360\/","title":{"rendered":"Persepolis for Xbox 360? (cross-post from GAMBIT blog)"},"content":{"rendered":"<blockquote><p>&#8230;In light of something as moving and personal as Persepolis, the idea of playing a game that dealt with repression and revolution like Just Cause did made me recoil. My initial revulsion at the game&#8217;s shallowness came surging back even more intense than before. Disgusted, I asked myself why it seemed impossible to make a game that dealt with social upheaval the way Persepolis did&#8230;<\/p><\/blockquote>\n<p><a href=\"http:\/\/gambit.mit.edu\/updates\/2008\/04\/last_week_i_bought_a.php\">Read more on the GAMBIT blog<\/a><\/p>\n<p><em>&#8212; Matthew Weise<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8230;In light of something as moving and personal as Persepolis, the idea of playing a game that dealt with repression and revolution like Just Cause did made me recoil. My initial revulsion at the game&#8217;s shallowness came surging back even &hellip; <a href=\"https:\/\/archive.blogs.harvard.edu\/games\/2008\/04\/07\/persepolis-for-xbox-360\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1658,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[113393,2550],"tags":[13248],"class_list":["post-24","post","type-post","status-publish","format-standard","hentry","category-archival","category-opinion-advocacy","tag-review"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/archive.blogs.harvard.edu\/games\/wp-json\/wp\/v2\/posts\/24","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/archive.blogs.harvard.edu\/games\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/archive.blogs.harvard.edu\/games\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/archive.blogs.harvard.edu\/games\/wp-json\/wp\/v2\/users\/1658"}],"replies":[{"embeddable":true,"href":"https:\/\/archive.blogs.harvard.edu\/games\/wp-json\/wp\/v2\/comments?post=24"}],"version-history":[{"count":2,"href":"https:\/\/archive.blogs.harvard.edu\/games\/wp-json\/wp\/v2\/posts\/24\/revisions"}],"predecessor-version":[{"id":455,"href":"https:\/\/archive.blogs.harvard.edu\/games\/wp-json\/wp\/v2\/posts\/24\/revisions\/455"}],"wp:attachment":[{"href":"https:\/\/archive.blogs.harvard.edu\/games\/wp-json\/wp\/v2\/media?parent=24"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/archive.blogs.harvard.edu\/games\/wp-json\/wp\/v2\/categories?post=24"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/archive.blogs.harvard.edu\/games\/wp-json\/wp\/v2\/tags?post=24"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}